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12 October 2026
Schleierriss now comes to the real table as well. The rulebook has 32 pages and ends with a quick reference. The game material has 63 pages: cards, pawns, markers and standees, plus the situation map and the hold plans in A3 and a crafting guide.
Both volumes are free. The print templates are at original size, so print them without scaling, or the cut marks will not line up. Schleierriss is German only for now.
Rulebook (PDF, German, 7.2 MB) · Game material (PDF, German, 35 MB) · Play Schleierriss in the browser
12 October 2026
Schleierriss is the board game offshoot of O.D.I.N. Your cell travels the situation map from Wales to Tromsø, closes rifts and fights through the holds behind them, square by square. You play together against the table while the skull clocks of the rifts keep running. When twelve skulls are full, the veil tears.
The prototype runs in the browser, free and without sign-up: in turns on one computer or tablet, or online, where one person opens a room via “Online spielen” and shares the link. Everyone sees the same board but only the card of their own agent. It is German only for now. Printable rules and game material will follow, also in German first.
Play Schleierriss (German)
11 October 2026
The O.D.I.N. dice have a second version. The edges are rounder, the surface has a clear coat and fine wear on the edges, and the Halloween pumpkin's face and eyes glow from inside. White is still the attribute die, coloured the skill die, and every class has its own colour and sign.
They already roll at our browser table, no account needed: just hit “Roll”. In Foundry VTT they come with system 0.10.11 through Dice So Nice, the Halloween dice with the Halloween module 1.1.0. The new Realm VTT packs follow as soon as they are in the marketplace.
Open the table · O.D.I.N. for Foundry VTT
10 October 2026
If you want to try O.D.I.N. on Let's Role, there is nothing left to set up. The demo table holds the mission “Das Haus am Stausee” from the Quickstart, two scenes, the four ready-made agents to import into a new character, and two handouts the GM reveals at the right moment. The table is in German.
A Let's Role account is free. The invite link takes you to the table.
Open the demo table on Let's Role
10 October 2026
The Halloween mission Hop-tu-Naa is now a module for Realm VTT, in English and German and free. The campaign holds four mood scenes, a GM journal, a player journal, four handouts, the Changeling, Magister Eleanor Birch and the four ready-made agents from the Quickstart.
If you prefer paper, the booklet is still a free PDF at Hop-tu-Naa.
Hop-tu-Naa (EN) on Realm · Hop-tu-Naa (DE)
9 October 2026
There are now two dice packs for Realm VTT, both free. The O.D.I.N. Dice Pack brings eight d6: one for each of the six classes with its mark, plus a red and a white one. The Halloween Dice Pack has two sets, pumpkin and bone, both with a grinning jack-o'-lantern on the six.
Both packs work with any ruleset in Realm, not just O.D.I.N. The O.D.I.N. ruleset and modules are listed under Virtual tabletops.
O.D.I.N. Dice Pack · Halloween Dice Pack
9 October 2026
All 30 O.D.I.N. subclasses are now available as 28 mm miniatures, every set with one male and one female figure. As an STL file for your own printer a set costs from €5.90, printed in resin from €19.90, with or without base. Printed sets ship within Germany only, postage included.
Launch code ODINSTART takes 10 % off everything until 23 October. Three sets or more save 15 % until 8 November.
On the miniatures page every figure turns once all the way round. They are sold through the Etsy shop ODINArsenal. The books stay free.
4 October 2026
On the Isle of Man, Halloween is called Hop-tu-Naa. For seven years Finlo Kinvig has not grown, and at midnight it will stay that way for ever. The cell has one evening, a mother who will not let go, and a boy behind a waterfall.
Hop-tu-Naa is quick and dirty, built fast for one session of three to four hours. You play Raven, Brandt, Echo and Folio from the Quickstart, their personnel files come with the booklet. The rules for the evening fit in one box, and that is all the table needs.
The booklet is available in German and English, free and without sign-up like every book.
About this book
3 October 2026
A German Shepherd in Meppen has eaten a stone that fell from the sky. That is how “Foreign Bodies” begins, the new O.D.I.N. campaign: twelve missions for a cell of cadets, from the end of February to the end of August 2026, from the Bourtange Moor to a port in Antwerp.
The cell recovers star stones before the Germlings inside them hatch. A collector in the Netherlands wants them too, the Americans of STILLWATER want the wreck and the pilot, and the Grey Meridian mercenaries work for both. Almost every mission ends in a firefight, and silver does not help.
Foreign Bodies is set right before the campaign The Door. Anyone playing both brings their agents into The Door as senior agents. It needs the Game Master’s Book.
About this book
2 October 2026
Every O.D.I.N. volume has a new cover. Pencil is out, sepia photographs without people are in: a door in the snow, a jetty in the fog, a card box under a lamp. The compass rose sits on every cover as a watermark.
The PDFs on the site are already swapped. Contents and page counts stay the same.
The illustrations are AI-generated.
To the books
27 September 2026
“Draw what you saw. What you only believed, write next to it.” The note hangs above the map table in Hold-1, London, and it opens volume 23.
The Map Room is the drawer under the table: 160 maps on 175 sheets, drawn in pencil on squared paper. For almost every operation a book of the series describes, there is a sheet here, from the lake house and the night train of the campaign to the sites from the Registry. On top of that come 60 template maps without a book or a year, from the tenement cellar to the restricted zone around a rift.
For the 131 new maps there are tabletop files with a grid, one for the game master and one for the players without numbers and secrets: as a Foundry VTT module and as Owlbear Rodeo packages. 200 pages, in English and German, free.
About this book · Virtual tabletops
26 September 2026
“Read the card to the end. Then read it again, and this time believe it less.” That is how basic training in the Investigation Branch begins, and it is how volume 22 begins.
The Registry is O.D.I.N.’s card index. The book opens it to the Game Master: 105 beings from nine origins, from the Voice to the Thoughtforms, each on three pages. At the top is what the Registry believes, in the middle what the agents learn from the knowledge test, at the bottom what is really true. Every card is wrong in at least two places, and one of those mistakes can get a cell killed.
Added to that are stats following the Core Rulebook, subtypes with a case of their own, the cover-up and six hooks for each being. The appendix holds registers, a D66 encounter table for each origin and a blank index card for your own beings. 390 pages, in English and German, free.
About this book
26 September 2026
“Cell 4: abort mission. Rendezvous Altona station, 0600. No questions.” The telex types itself out for everyone at the table, letter by letter. That is how Central gets in touch in Owlbear Rodeo now.
In the “Round” tab the GM runs the turn order. Players roll initiative on their sheet and appear in the list right away; a gold ring shows who acts. HP and strain sit as bars above the tokens. Maps from the adventures arrive with the location notes from the books and the enemies in place. Six filters put a mood over the whole scene, from the sepia of an old file to night by torchlight.
The extension is now also listed at owlbear.rogue.pub and has been submitted to the official Owlbear Rodeo store.
To the virtual tabletops
26 September 2026
The O.D.I.N. bot for Discord does three new things. /file rolls a whole case file from the Random Files: name, colour, how the report comes in, the incident, location, origin, what is really behind it, a twist and a possible ending. Only the GM sees it. One button sends the table the briefing and nothing else.
/agent gives you an agent with name, class, specialisation, drive, quirk and secret. The stats come from the character generator afterwards. /initiative keeps the turn order in combat: everyone joins through a small form, “Next” counts the rounds, and ties go to wisdom first, then a d6, as in the core rules.
The bot page now has pictures of every command.
To the Discord bot
25 September 2026
For games on Discord there is now a free O.D.I.N. bot. /roll rolls checks with white and coloured dice, with successes, excess, fumbles and a bonus die button. /table rolls on one of the 281 random tables from the books, from names and places to artefacts. /threat shows the GM the stats from the Threat Atlas, visible only to them, and rolls attacks secretly. /rule looks up rules.
Add the bot to a server or just for yourself, then it works in every server and in direct messages. You can try it in the radio room.
To the Discord bot
25 September 2026
The sheets for Owlbear Rodeo and Let's Role now know what is in the books. Weapons, armour and equipment come from the arsenal, psi powers and spells from a list, and the class tree is clickable: the sheet checks rank, prerequisites and XP and adds the bonuses. An import from the generator brings gear, advances and bought nodes along.
GMs get all 242 enemies from the Threat Atlas, with dice pools and as tokens with HP. In Owlbear Rodeo you can link your token to your agent, and an attack on a marked target takes the HP off there. Maps and handouts of every adventure that has them come as packages, in Owlbear straight as a scene.
To the virtual tabletops
25 September 2026
O.D.I.N. is now on Let's Role too, in the browser and free for everyone. The system brings the personnel file with tabs, tests with white and coloured dice, attacks, horror checks, powers and spells, in English and German.
The link to the system is on the Virtual Tabletops page.
To the virtual tabletops
25 September 2026
O.D.I.N. now runs in Owlbear Rodeo too, in the browser and with a free account. The extension brings the personnel file in four tabs, tests with white and coloured dice, attacks, horror checks, powers and spells. Every roll shows up for everyone at the table. Agents from the character generator are imported from their file.
Install it with the link on the Virtual Tabletops page.
To the virtual tabletops
24 September 2026
No Game Master, no cell. Just one agent, one file and the dice. “Lone Operative” is the rulebook for everyone who wants to play O.D.I.N. alone, with one agent or a small cell.
At its heart is the oracle: questions to the world are answered with the same white and coloured dice as every test. Added to that are rules for scenes, pressure and file colour, clues and revelation, encounters, your own handler, combat alone and the campaign between files.
To try it out there is a ready-made solo operation in the Teufelsmoor, told step by step with Raven from the Core Rulebook. All tables, an oracle card and a log sheet are in the appendix. The book is for everyone and only requires the Core Rulebook. It is available in English and German.
To the books
24 September 2026
Everything that belongs in your hands at the table, ready to print. 100 cards for psi powers and spells and 288 equipment cards, all in poker size, nine per A4 sheet, with backs for double-sided printing. An illustrated guide shows how to glue front and back onto a poker card.
Values and rules text are taken word for word from the books: the Core Rulebook, the Psion and Thaumaturge class books, the Arsenal and Shadow Officers. Every card names its source.
There are also case folders in White, Grey, Red and Black with forms for briefing, expenses, requisition and aftermath, and six blank handout templates, from the newspaper page to the autopsy report, also as images for the virtual tabletop.
To the books
24 September 2026
What becomes of agents who survive long enough? “Shadow Officers” follows them from Senior Agent via Veteran to Shadow Officer.
The book shows what changes with each rank and how a promotion is played as a scene. Psions get eight new major powers, Thaumaturges ten school spells they can learn from teachers of other schools. Each of the six classes gets its path into the high ranks.
It also covers a cell of one’s own with a cell sheet, requisitioning artefacts, the endgame with retirement, death and legacy, and six older agents with full stats, as mentors, contacts or player characters.
The book is for everyone at the table and requires the Core Rulebook. It is available in English and German.
To the books
23 September 2026
“Nordlicht 1977” tells how it all began. The players lead the first O.D.I.N. team, from a lead-lined crate in March 1947 to the night of 14 February 1977, when a door opens at Nordlicht station.
Thirteen missions in four sections, with era rules, a successor system for ageing agents, six ready-made agents and twelve maps, plus a booklet of 57 handouts.
The book is available in German now. The English edition is being translated and will follow.
German books page
23 September 2026
The character generator now stays with your agent beyond creation. Open it from My agents or from the finished file with Advancement.
After the mission you enter the XP: file colour, objective, personal bonus and threads found, exactly by the current rules. Rank counts all XP ever received.
During downtime you spend it. Skills, class tree nodes, psi powers and spells are available at once. A new skill needs a teacher, an attribute takes the whole downtime. The generator checks rank, prerequisites and maximums and can undo every step.
The character sheet then shows rank, XP, your own branch with every node acquired and the career log. The exported file carries the advancement over to Foundry VTT (version 0.8.1 or later).
Open the generator
23 September 2026
The two newest books are now part of the Foundry system, as adventure packs you import with one click.
Holds of the World. All nine Holds from London to Cusco with history, cover, people, rumours and hooks. The floor plans are ready scenes with a note on every numbered room, and a click opens the description in the journal.
Random Files. All 113 tables of the book as roll tables, plus four macros: The File in Ten Rolls, A Character in Four Rolls, A Cult in Five Rolls and An Artefact in Five Rolls. Each macro rolls everything in turn and puts the result into the chat as a card for the game master.
As always, everything is rolled with D6. If you already have the system, Foundry offers the update under Game Systems.
More about virtual tabletops
23 September 2026
The Foundry VTT game system has reached version 0.6. Three things are new:
The rules at the table. The core rules are now a searchable compendium inside the system, in eleven chapters in English and German. Players can read along.
Adversaries on the maps. The Grey Files maps are ready scenes with a note on every numbered location. The adversaries of each file are already placed as hidden tokens, ready to be revealed when the cell runs into them.
New tokens. Every agent and adversary has a round token based on the book illustrations, with a brass rim for agents and a file-red rim for adversaries.
Also: 152 roll tables that only need D6, a title banner for every compendium and, if you like, dice in the player colour with Dice So Nice. If you already have the system, Foundry offers the update under Game Systems. New install: in Foundry go to Game Systems → Install System and paste the manifest URL.
More about virtual tabletops
23 September 2026
The books are now also available on itch.io.
For rules questions, actual play reports and finding a group, join the Radio Room on Discord, with German and English channels: discord.gg/HVZu67uAZa
This news page is now also available as an RSS feed.
23 September 2026
There is a dedicated system for Foundry VTT version 14 and later: personnel file, two-colour dice, all class trees, compendiums with ready-made agents, gear and 145 opponents, plus the Quickstart, Grey Files, The Door and The Other Services as adventure packs to import. Install it in Foundry under Game Systems → Install System with the manifest URL from the Virtual Tabletops page.
Characters from the character generator can be imported there.
More about the virtual tabletops
23 September 2026
O.D.I.N. is complete in English: Quickstart, Core Rulebook (Second Edition), six class books, Game Master’s Book and screen, the campaign The Door, Grey Files, The Other Services, Arsenal, Holds of the World and Random Files, plus handouts and character sheets. Over 1,000 pages, no sign-up.
Holds of the World presents nine holds from London to Cusco, each with history, cover, floor plan, people and mission hooks. Random Files gives the Game Master a complete file in ten rolls.
New to the game? Start with the Quickstart: four ready-made agents and the mission “The House by the Reservoir” for one evening.
Go to the books